Roles

The 12 roles and the lovers, each with its team, how it wins, what it does at night and what divination and the medium show.

Villager

Village

No special power. Find the werewolves through discussion and votes.

How to win
Win when every werewolf is eliminated. If the fox or both lovers are still in the game then, they win instead. You win with your team even if you were eliminated.
The seer's result
Shows as "not a werewolf".
The medium's result
Shows as "not a werewolf".

Seer

Village

Each night, check whether one player is a werewolf.

How to win
Win when every werewolf is eliminated. If the fox or both lovers are still in the game then, they win instead. You win with your team even if you were eliminated.
The seer's result
Shows as "not a werewolf".
The medium's result
Shows as "not a werewolf".
First night
No choice. You get an automatic result naming someone who is neither a wolf nor a fox, or "no target" if nobody qualifies.
Night
Check whether another player is a wolf. You can divine the same player again.
Divining a fox
The fox is eliminated.

Medium

Village

Learn whether the banished player was a werewolf.

How to win
Win when every werewolf is eliminated. If the fox or both lovers are still in the game then, they win instead. You win with your team even if you were eliminated.
The seer's result
Shows as "not a werewolf".
The medium's result
Shows as "not a werewolf".
After a banishment
Learn whether the banished player was a wolf.
If you are eliminated
If you were alive when the banishment began, you still get the result after it resolves, even if a chained elimination takes you out.
No banishment
No result.

Guard

Village

Each night, protect one other player from the werewolves.

How to win
Win when every werewolf is eliminated. If the fox or both lovers are still in the game then, they win instead. You win with your team even if you were eliminated.
The seer's result
Shows as "not a werewolf".
The medium's result
Shows as "not a werewolf".
First night
No action.
Night
Protect another player from attack. You can protect the same player on consecutive nights.
Other eliminations
Protection does not stop chained eliminations, following eliminations or elimination by divination.
Successful protection
You are not told.

Mason

Village

Comes in a pair who know each other and can talk privately at night.

How to win
Win when every werewolf is eliminated. If the fox or both lovers are still in the game then, they win instead. You win with your team even if you were eliminated.
The seer's result
Shows as "not a werewolf".
The medium's result
Shows as "not a werewolf".
Role assignment
The two masons know each other.
Night
Talk privately with your partner.
Partner is eliminated
You are not eliminated with them.

Cat

Village

Takes one werewolf along when attacked, or one other player when banished.

How to win
Win when every werewolf is eliminated. If the fox or both lovers are still in the game then, they win instead. You win with your team even if you were eliminated.
The seer's result
Shows as "not a werewolf".
The medium's result
Shows as "not a werewolf".
Attacked
Randomly take with you one wolf who was alive when the target was finalized.
Banished
Randomly take with you one other player who was alive just before the banishment.
Other eliminations
Following eliminations, chained eliminations and removal for leaving do not trigger this ability.

Werewolf

Werewolves

Plan with your pack and attack one player each night.

How to win
Win when the werewolves still in the game are at least as many as the humans still in the game. If the fox or both lovers are still in the game then, they win instead. You win with your team even if you were eliminated.
The seer's result
Shows as "werewolf".
The medium's result
Shows as "werewolf".
Role assignment
You know the other wolves.
First night
No attack.
Night
Talk privately with the other wolves. The team attacks one non-wolf. A tie for most votes is drawn at random; if everyone abstains, there is no attack.

Madman

Werewolves

A human on the werewolves' side who doesn't know who they are.

How to win
Win when the werewolves still in the game are at least as many as the humans still in the game. If the fox or both lovers are still in the game then, they win instead. You win with your team even if you were eliminated.
The seer's result
Shows as "not a werewolf".
The medium's result
Shows as "not a werewolf".
Role assignment
You do not know who the wolves are.
Night
You do not join the wolves' night chat.
Counted as
Human.

Fanatic

Werewolves

A human who knows the werewolves. The werewolves don't know who it is.

How to win
Win when the werewolves still in the game are at least as many as the humans still in the game. If the fox or both lovers are still in the game then, they win instead. You win with your team even if you were eliminated.
The seer's result
Shows as "not a werewolf".
The medium's result
Shows as "not a werewolf".
Role assignment
You learn who the wolves are. The wolves do not know you.
Night
You do not join the wolves' night chat.
Counted as
Human.

Fox

Fox

Survives attacks but is eliminated when divined. Steal the win by staying in the game.

How to win
Win if the fox is still in the game when the village or the werewolves would win. If both lovers are still in the game too, the lovers win.
The seer's result
Shows as "not a werewolf", and the divined fox is eliminated.
The medium's result
Shows as "not a werewolf".
Attacked
You survive.
Counted as
Neither human nor wolf.

Follower

Fox

Knows who the fox is, and is eliminated when the fox is.

How to win
Win if the fox is still in the game when the village or the werewolves would win. If both lovers are still in the game too, the lovers win.
The seer's result
Shows as "not a werewolf".
The medium's result
Shows as "not a werewolf".
Role assignment
You learn who the fox is.
Fox is eliminated
You are eliminated too. Becoming a lover does not remove this.
Counted as
Human.

Cupid

Lovers

Make two players lovers on the first night. They win if both survive.

How to win
Win if both lovers are still in the game when the village or the werewolves would win. This comes before the fox.
The seer's result
Shows as "not a werewolf".
The medium's result
Shows as "not a werewolf".
First night
Make two different players lovers; you can include yourself. If you do not choose, two are picked at random.

Lovers (additional state)

Lovers

A state added to the two players Cupid picks. They keep their roles and win if both stay in the game.

How to win
Win if both lovers are still in the game when the village or the werewolves would win. This comes before the fox.
The seer's result
Shows as the original role does.
The medium's result
Shows as the original role does.
Becoming lovers
An additional state on top of your role. You keep your abilities and how you are counted, but your team becomes the lovers. Neither of you is told the other's role.
Partner is eliminated
You are eliminated too.