Ranked games

How to join Ranked, the roles and times of each format, matchmaking, rating and ranks, what happens when you leave, and who can read the logs.

Joining

You can play ranked as soon as you finish the tutorial. There is no casual game requirement.

On the home screen, press the Voice chat or Text chat card under Ranked, then choose a format (9 or 11 players) in the dialog to start waiting. Each mode and format has its own queue, and all share one rating. Ranked voice games are played by voice alone, with no chat.

Tick "Join anonymously" under the format buttons to play that game under a pseudonym while everyone else keeps their name. Others won't see your rank or Beginner mark, and the game is left out of the history others see, your records by role and achievements that reveal a role. It still counts toward your rating.

You can be in one ranked game at a time, and cannot join the next one until the previous game's result is settled.

Formats and roles

Roles are dealt at random; you cannot ask for one.

Each role's abilities are in Roles.

9 players
  • Village
    Players: 6
    • Villager
      ×3
    • Seer
      ×1
    • Medium
      ×1
    • Bodyguard
      ×1
  • Werewolves
    Players: 3
    • Werewolf
      ×2
    • Madman
      ×1
11 players
  • Village
    Players: 8
    • Villager
      ×5
    • Seer
      ×1
    • Medium
      ×1
    • Bodyguard
      ×1
  • Werewolves
    Players: 3
    • Werewolf
      ×2
    • Madman
      ×1

Fixed settings

The Ginro team sets ranked rules; they do not change from game to game.

Rules at a glance compares ranked and casual games.

Timers
First night 60 s, day 5 min, vote 60 s, runoff 30 s, night 90 s
Anonymity
Optional ("Join anonymously" shows only you under a pseudonym)
Text chat
Not in voice games (voice only)
Leaving after elimination
Allowed (no penalty)
Roles shown to the eliminated
After the game
Howling
On
GM
None
Spectating
Not available

Matchmaking and confirming

The search starts within 200 rating points of the player who has waited longest and widens by 100 every 30 seconds, up to 1,000. It waits until the format is full. You're only matched with players who use the same display language. You may end up in a game with people you follow.

When enough players are found, you are asked to confirm. Press Join within 30 seconds. Once everyone has joined, roles are dealt and the game starts.

Anyone who does not respond, or who presses Decline, leaves the queue. Nobody loses rating at this point. Players who had pressed Join keep their place in line and are matched first.

Rating

Ratings start at 1,500. You gain points when your team wins and lose them when it loses. How much you speak or how long you survive does not matter. If your team wins after you are eliminated, or after you leave when leaving is allowed, it still counts as a win.

The change depends on the gap between the two teams' average ratings: beating a stronger team earns more. With equal averages, a game is usually worth ±16.

Your first three games are placement games and count double (±32 with equal averages). After them you get a rank and appear in the ranking.

Draws and void games do not change ratings.

When a new season starts, ratings move toward 1,500 and the first three games count as placement again (see Seasons).

Ranks

Your rank follows your rating when each game ends; there are no promotion matches.

Beginner
Until you finish 3 ranked games
Placing
Until you finish 3 ranked games in a new season
Iron
0–999
Bronze
1,000–1,199
Silver
1,200–1,399
Gold
1,400–1,599
Platinum
1,600–1,799
Diamond
1,800–1,999
Master
2,000–2,199
Grandmaster
2,200 and up

Events

During a win-bonus event, points for a win are multiplied by 1.1 to 2.0. Points lost for a loss do not grow. When events overlap, only the highest multiplier applies.

Some events open a role for a limited time. Running events are shown before you join.

Leaving and penalties

Leaving while alive, or staying disconnected for more than 120 seconds in total, counts as leaving the game. Leaving a ranked game lowers your rating, and you gain nothing if your team wins.

If you leave games repeatedly, you cannot join games for a while.

Leaving and troubleshooting explains how disconnections are counted.

Public logs

A ranked game's log (chat, votes and abilities) becomes public after the game, so anyone can read it. Ranked games cannot be watched while they are played.

Statistics and ranking explains how to open a log from history.